水島_ヒカリ
江湖小虾
不知道怎样 下来看看 感觉怎样
2013-1-29 #61楼
LM6543210
武林高手
好片子下来看看,支持了!!!!!!!!!!!!!!!!!!!
2013-1-29 #62楼
hjqyj11
江湖小虾
好的,谢谢分享!!!!
2013-1-29 #63楼
放老
武林高手
Life in the 23rd century is short and miserable. In the year 2281, few people are fortunate (or unfortunate) enough to have reached their fifth decade. Only these handful are old enough to make anything of the name “Lone Gunman”. They have lived through very different times, when life was even more unforgiving and uncertain than it is now. This was years before Robert House’s Securitrons emerged from the Lucky 38 and enforced some level of order and civility in what is now called “New Vegas”. The place was a warzone. Numerous gangs and raiding tribes were prowling in and around Vegas, fighting for control over the ruined city. The local folk, being caught in the crossfire, besieged and constantly preyed upon, had to endure unimaginable hardships.
It was with the arrival of an outsider in the Mohave Desert, somewhere in the year 2248, that this situation began to change. The outsider, who became known as the Lone Gunman, very soon became an object of dread and apprehension to the warring gangs, and a sort of folk hero among the locals.
Very little is known of the Lone Gunman’s background and, as is often the case with legends, there is a wide range of speculations. According to some, he used to lead a tribe in Arizona, but was overthrown and sent into exile; others would say he was an infamous bounty-hunter from some place far west. There are even claims he was actually a Supermutant.
One thing is certain - that his exploits during that year, up to his disappearance, were by no means anecdotal - they left a deep mark that was felt long after he himself was gone.
The circumstances surrounding his sudden vanishing, not surprisingly, vary from tale to tale. The truth, if ever found, would likely be uncovered by chance.

TABLE OF CONTENTS

1. What’s in this mod?
2. Requirements
3. Installation
4. Getting Started
5. Issues / Conflicts
6. Troubleshooting
7. Change Log / Version History
8. Credits

1. WHAT'S IN THIS MOD?

•A challenging, lore-friendly quest, with new locations.
•An optional player’s home with neat and innovative features.
•New, unique and balanced weapons, each with its own set of non-permanent (interchangeable via interface) attachments; built-in selective-fire system.
•New, unique armor/clothing.

Note: The above are the highlights. We considered providing a more detailed features list, but decided against it. Come on, it’s not like you’re buying a car here.
We uploaded a document (see 'miscellaneous' in the download page) where you can find, along with many other SPOILERS, a more detailed feature list. However, we strongly discourage you from using it. Just play it through and find out everything yourself. Where's the fun when you know exactly what to expect?

2. REQUIREMENTS

•Major parts of this mod were implemented using scripts that rely heavily on the New Vegas Script Extender (NVSE). It is, therefore, required that NVSE (v2.0.9, or newer) be installed and loaded with the game.

•It is HIGHLY recommended (if not vital) that you use joefoxx082's "Weapon Animation Replacers" (both “The Commando” and “The Professional” packs; only the core animations are required). Though not tested, using the stock (vanilla) animations may result in animation glitches.

3. INSTALLATION

Is very simple and can be done in two ways. Pick whichever is more convenient to you:
1. Download LGToT Installer and use our specially-made setup program (recommended).
2. Download LGToT NMM or FOMM and install using either the Nexus Mod Manager, or the Fallout Mod Manager (whichever you use) in exactly the same way you would install any other mod. If prompted to overwrite existing files, select 'Yes to all'.

If you choose the first way (as we hope you will), follow these three simple steps:
1. Extract the .zip file into a folder of your choice.
2. Run lgtot_set.exe and select the appropriate menu option (in this case, i to install).
3. Lastly, when the installation in complete, open what mod manager you use and make sure “Lone Gunman's Tools of Trade.esm” is checked.

Note: The reason why we recommend the first way is because it is the best way to make sure everything works flawlessly. The setup program will check if all the requirements are met, and if a problem is found, it will attempt to fix it (for example, install missing files), or suggest what you can do to fix it.

Updating older versions:
If you are currently using version 0.8.0 or later, then you can simply install the new version over any older ones.

Otherwise, BEFORE installing a newer version, you MUST do the following:
1. Load your most recent saved game.
2. Return to Aguilars’ Last Option and retrieve any item you have left there that you would mind losing.
3. Leave the hideout, save, and exit the game.
4. Uninstall the mod, and then install the new version.

The mod will reset, and you will therefore have to repeat the quest, right from the beginning. I’m sorry for the inconvenience..

4. GETTING STARTED

There are several ways to activate the quest. The most “straightforward” way would be to travel to “Aguilars’ Last Option”, located due northeast from Brooks Tumbleweed Ranch.

5. ISSUES / CONFLICTS

None are currently known, though it is not unlikely that there will be. Should you find any, be sure to drop a line in the comment tab and bring them to our attention.

6. TROUBLESHOOTING

•I get an error message when installing the mod using NMM/FOMM. This may happen to some people. I'm still trying to determine the cause. In the meantime, I suggest you install according to method 1 (see 'Installation' section, above).

•I notice some animation glitches when using some of the new weapons. This is probably due to some weapon animations not working in sync with the rest. See 'Requirements' Section, above. Even if you have already installed joefoxx082's "Weapon Animation Replacers" in the past, should you experience any animation-related problems, it is recommended that you re-install it.

•None of the doors would open in Aguilars' Last Options. This is most likely because NVSE is not installed properly/at all (see 'Requirements' section, above), or is not loaded with your game. Make sure you select 'Launch NVSE' when launching the game.

•I can't mod the weapons. I hit 'X', the mod menu comes up, but no mods are listed there that I can use. The only way to attach/detach mods to the weapons, is by using the Accessory Kit. When carried, the Accessory Kit can be found in the 'Aid' tab.

•I'm using Pelinor's selective-fire mod and it doesn't work with the new weapons. Yes, that was intentional. This mod comes with its own, built-in selective-fire system which is (in the author's humble opinion), in many aspects superior to Pelinor's system. You can keep using the later with any other weapon, just as you did before (the two systems will work one alongside the other perfectly, with no conflicts). However, You must use our system with all the new weapons.

•I can't see the firing-mode icon on my HUD. If you installed the mod exactly as instructed, then the icon is probably hidden behind other HUD elements. In which case, you would need to re-position the icon in some other part of the screen, where it would be visible. To do that, use the Accessory Kit, open the 'Configuration' menu and select 'Adjust HUD indicator'.

•The holographic/red-dot sights indicate to a point considerably lower than where the weapon actually hits. You need to enable the "True iron sights' game setting. From the main menu, go to Settings/Gameplay, then make sure 'True iron sights' is set to 'On'.

•I've reached a point in the quest where I'm stuck and can't figure out what to do/where to go next. Make sure you read every entry you come by. Also, check your pip-boy for any newly-added notes/your world map for newly-added locations. All the clues you would need are found in the aforementioned. As a last resort (when you believe you've tried everything), you can download the 'Supplementary documentation and SPOILERS' from the download tab and consult it, or you can send a PM to jazzisparis. Please refrain from posting spoilers on the comment tab.

•I am having other problems with the mod, not directly discussed in this section. Either drop us a line in the comment tab, or send a PM to jazzisparis.

7. CHANGE LOG / VERSION HISTORY

v0.9.0

•Extensive tweaking and bug-fixing.
•Restroom mirrors can be used to change your hairstyle.
•Auto-Doc now also performs plastic surgeries (change your appearance).

v0.8.7

•New: 5.56mm re-chamber kit is available for Oswald.
•The fire-mode hotkey (officially known as the 'Utility Hotkey'), when pressed while weapons are holstered, will now pop up the Accessory Kit menu.
•More junk-items can be used for repairing weapons (now totaling almost 50 different items).
•BSA file is distributed compressed. Oddly enough, I hear it's supposed to increase performance.

v0.8.4

•Major upgrade to the Auto Sorter: New options were added, making it far easier to use than before; performs much better, overall, and should correctly handle any item, from any mod/DLC.
•Replaced the old, awkward interface of the weapon repair machinery with a new, much improved and user-friendly one. Your repair skill now determines how efficiently you use the machinery. The higher you skill - the more you can, potentially, make out of each item.

v0.8.2

•All exterior cells NavMesh overrides were found to be redundant and were deleted. This should also prevent potential conflicts.
•The elevator at Aguilars' now works properly with ALL non-vanilla companions.
•Reduced glossiness of all weapons to make them look more realistic.
•Fixed a bug that could cause a CTD when entering Aguilars' Last Option.
•Minor model fixes.

v0.8.0

•All NavMesh issues have been dealt with, hopefully for good this time.
•Numerous tweaks and fixes.

v0.7.6

•Improved Auto-Sorter: Now supports all items added by GRA.
•Improved Repair Machinery (read the in-game guide to find out what has changed).
•Fixed a few NavMesh issues.
•Minor bug fixing.

v0.7.3

•Minor bug fixing.

v0.7.2

•All scopes now zoom-in properly.
•Selective-fire now works also when using the keyboard attack key.
•Each weapon is now affected by perks appropriate to its type.

v0.7.0

•New feature: Auto item-sorter in the hideout.
•Minor bug fixing.

v0.6.1

•Fixed an error in the installer.

v0.6.0

•Initial release.

8. CREDITS

Writing, scripting, GECK-work, installer and compilation:
jazzisparis (co-author)

New/modified models/textures, feedback and testing:
uliberends (co-author)

Oswald:
Receiver, handgrip, magazine:
Model: Evan-0-Matic
UV maps: BOT
Textures: Teh Snake
Handguard:
Model: Twinke Masta
Textures: AcidSnake
Buttstock, barrel:
Model & Textures: Twinke Masta
Rear iron-sight:
Model: Twinke Masta
Textures: Stoke

Memphis:
Model: Hellspike, Logger
Textures: Cyper

La Solucion:
Model & textures: Twinke Masta

Loretta:
Model: Vashts1985
UV maps: Malignant
Textures: El Maestro de Graffiti

Holographic sight:
Model: TheLama
Textures: Shortez

Red-dot sight:
Model: TheLama
Textures: Racer445

Suppressor:
Model: Soul slayer
Textures: Thanez

Vertical grip:
Model & textures: Stoke

Scope reticles & selective-fire icons:
TheoLeguilloux

Selective-fire & mod-menu scripts:
Adapted from TheoLeguilloux’s

Bathtub shower model was made by Hengebobs.

Custom weapon animations included in this pack were made by joefoxx082.
2013-1-29 #64楼
断之光
小有名气
感谢分享;;;;;;;;;;;;;;;
2013-1-29 #65楼
wingwing117
无名小卒
下载看看 8888888888888888
2013-1-29 #66楼
gdpld
小有名气
好片子下来看看支持了。
2013-1-29 #67楼
wuwenjie
武林高手
谢谢            
2013-1-29 #68楼
乄夶灰狼乄
无名小卒
非常感谢楼主分享
2013-1-29 #69楼
cavalier27
武林高手
感谢楼主分享,谢谢
2013-1-29 #70楼
陈暮
武林高手
][恐怖/惊悚][冰尸玩过界/
2013-1-29 #71楼
earth1997
小有名气
非常感谢,支持一下!
2013-1-29 #72楼
丰如意
江湖小虾
惊悚][冰尸玩过界/冰冻][BD-RMVB/948MB][中英双字][高清
2013-1-29 #73楼
baobaoni
武林高手
thunder://QUFodHRwOi8vZGwudm1hbGwuY29tL2Rvd25sb2FkLyU1QiVFNSU4NiVCMCVFNSVCMCVCOCVFNyU4RSVBOSVFOCVCRiU4NyVFNyU5NSU4QytCRDEyODAlRTklQUIlOTglRTYlQjglODUlRTQlQjglQUQlRTUlQUQlOTclNUQlNUIxNjElRTclOTQlQjUlRTUlQkQlQjElRTclQkQlOTFEWTE2MS5DT00lNUQucm12Yj9mPWMwamJrMmN3dDEmaT0xJmg9MTM1OTQ1OTEyOSZ2PTMzYTBkMzZiJnU9YTM0MzgxN2EmaXA9MTE0LjI1MC4wLjExMyZwPTI4JmxwaWQ9JnRjPTU4NzU0N1pa
2013-1-29 #74楼
mayi73
小有名气
感谢发布,下来看看~~~
2013-1-29 #75楼
982
小有名气
2013-1-29 #76楼
rackyzhao
江湖小虾
好片子下来看看支持了。

2013-1-29 #77楼
☆花心猫猫⑩
小有名气
][恐怖/惊悚][冰尸玩过界/冰冻][BD-RMVB/948MB][中英双字][高清1280好恐怖
2013-1-29 #78楼
xu2534
武林高手
好片子下来看看支持了
2013-1-29 #79楼
weiwei33311
武林高手
好片子下来看看支持了。
2013-1-29 #80楼
游客组